Had this game for a terribly long time, havent played it enough to beat half of it though. Mechanics are ok, enemies are more or less sprite/palette swaps with more or less HP/attack power, lots of either grinding or epic boss attack avoiding skills. Good loot is always available due to the power dungeon usable once per day, and loot is transferable between saves so neato set items of the wrong class are never useless (other characters also work well as an extended inventory).
Overall a decent game in the RPG genre, not IAP heavy like some out there, but theres better free RPGs than this one. (Not SoL, that one is way too grindy)
TheGameMaster1234 about Aurum Blade